This is a step by step for my project for the facebook group Draw or Die. It's an art group and once a month they have an awesome guest art director judge the challenge. This month is the ever so wise Epsen Olsen Saetervik. Google him he rocks.
I started by being a dirty rotten cheater and going to blendswap.com and downloading a rigged female model. I could do this myself but I wanna spend more time on the detailed sculpt......and let's be serious for a second, I can so...
I started with the a body smoothed it out and proceeded to make a light layer of light armour as a base. Then, I took and made a version of the model that covered more and looked a little heavier. I then merged all of the separate meshes together in a single mesh and this is my base for detail sculpting later. This wasn't too bad until I got to the fingers.
I cut her head off (never thought I would have to type that) and made it a separate object file so that I can focus on it. The base head wasn't all that molded and or good If you can see in the body pose the face was composed of simple flat geometry nothing to write home about. Still working out how I want her to look because I'm not exactly pleased with it now. Just being honest..... I'm thinking if she's carrying around a big ass gun and she's looking for a fight she probably doesn't have girly, girly hair. I haven't played around much with fibermesh in Z-brush but I'm looking forward to it. I guess that's tomorrow.
Now it's Gun Time. Nothing like a bit of Kit bashing to make you feel good about your evening. I'm thinking this'll be a laser cannon a huge thing that should probably be attached to a tank. This is a rough 3d I did in blender. I like it better for flat geometry like this and z-brush for more organic shapes and junk. Keyshot will be my little toy house, where I'll put it all together and render it. I sort of feel like I'm playing with dolls, make a tiny gun for the person, make the tiny armor for the person. lol
Just a few days since my last post. Well. I am trying to keep up with this a little better. Last time was sort of an art dump. I just put up everything I had done up to that point I'm a little bit further in the process. I still have a bit of work to do before even get into photoshop yet. Still working all of the kinks out of the gun the weapon and the HAIR. O lord I have not practiced hair all that much. So I'll be keeping it short for a while at first I think. I also found a robot that had some very interested piping on him that could work as ribbing for her, so I stole just the parts I needed and deleted the rest of the model .
I've been trying to thing about what sort of environment she should inhabit. I was thinking that it will be very very futuristic but everything looks a bit worn. Well that's what the brief for the contest called for. Gonna add texture and what not in photoshop when I FINALLY get there. I found some cc-0 (copyright free) models online at blendwap and tore them apart to get the pieces I wanted and re arranged everything to be in a rough assemblage of the final composition. Been having a blast using this 3D stuff. I've never done any kit-bashing before and I can immediately see why it would be beneficial You can essentially build directly off of another persons work while making something all together your own. Thanks for reading and feel free to message me or send me a friend request. Gotta work on the keys and I'm thinking of throwing some scattered dead bad guys in the foreground area. Critique and comments are more than welcome